sephira: (Supernatural: 80's pr0n stars)
So when we were on our way down to California this month and staying with LJ people, we visited a wonderful arcade in Eugene, Oregon. Despite being populated entirely by children and teenagers, the place was obviously designed solely for adults who wanted to relive their fond memories of playing arcade games from 15 years ago.

For example, there was The Lost World: Jurassic Park, a classic from my youth which tragically has never been released outside of an arcade. But then again, even if it was, it wouldn’t be the same because it would lose all the great arcade touches like this:


I’m sorry, but I don’t care if Jurassic Park is an old franchise by now. They should still be making arcade games based on it it at a rate of about one every two weeks. Because in the world of arcade gaming, there is nothing better than shooting down wave after wave of velociraptors. It does not get better than that. When will people learn?

Unfortunately, we have set foot in territory of dinosaurs. )
 
So after finishing the game and ridding the world of dinosaur-based menaces, I really thought we’d seen all the old video games for the evening. Boy, was I wrong. Because there was Revolution X.


REVOLUTION X: MUSIC IS THE WEAPON. (AND ALSO GUNS. GUNS ARE ALSO THE WEAPON.) )

I give Revolution X two and a half stars. Unfortunately I don't know how to do half stars, so as a punishment it only gets one: ★
sephira: (Supernatural: 80's pr0n stars)
So when we were on our way down to California this month and staying with LJ people, we visited a wonderful arcade in Eugene, Oregon. Despite being populated entirely by children and teenagers, the place was obviously designed solely for adults who wanted to relive their fond memories of playing arcade games from 15 years ago.

For example, there was The Lost World: Jurassic Park, a classic from my youth which tragically has never been released outside of an arcade. But then again, even if it was, it wouldn’t be the same because it would lose all the great arcade touches like this:


I’m sorry, but I don’t care if Jurassic Park is an old franchise by now. They should still be making arcade games based on it it at a rate of about one every two weeks. Because in the world of arcade gaming, there is nothing better than shooting down wave after wave of velociraptors. It does not get better than that. When will people learn?

Unfortunately, we have set foot in territory of dinosaurs. )
 
So after finishing the game and ridding the world of dinosaur-based menaces, I really thought we’d seen all the old video games for the evening. Boy, was I wrong. Because there was Revolution X.


REVOLUTION X: MUSIC IS THE WEAPON. (AND ALSO GUNS. GUNS ARE ALSO THE WEAPON.) )

I give Revolution X two and a half stars. Unfortunately I don't know how to do half stars, so as a punishment it only gets one: ★
sephira: (Supernatural: Sam shotgun <3)
DANGEROUS HUNTS 2011: THE REVIEW

I got the Wii version of this game for my husband for Christmas, after picking it up when we were at Cabela’s a couple of weeks ago. The best thing about it is that it comes with one of these:


That’s right guys, the Wii controller is PUMP-ACTION. That alone is worth the price. But there is much, much more to Dangerous Hunts 2011.

The greatest thing about this game is that they’ve obviously decided that realistic hunting games would be too slow for the average young American male (and they have a point – he had this other hunting game and you’d walk around for ten minutes and then find markings on a tree and that was the highlight for the next forty-five minutes. Yay exciting). But they’ve addressed this by basically turning hunting into a first-person shooter game.

So the first level of the game is set in the wilds of America, but the America that’s in a crazy alternate universe in which every wild animal has rabies and a taste for human blood. So you are attacked constantly by predators: wolves, bears and cougars so far, but I will not be surprised if soon the character is mauled by a flock of wild turkeys. Seriously, if wild animals behaved anything like this in real life, there would not be a single live human left on the continent.

And there sure are a lot of animals. )
sephira: (Supernatural: Sam shotgun <3)
DANGEROUS HUNTS 2011: THE REVIEW

I got the Wii version of this game for my husband for Christmas, after picking it up when we were at Cabela’s a couple of weeks ago. The best thing about it is that it comes with one of these:


That’s right guys, the Wii controller is PUMP-ACTION. That alone is worth the price. But there is much, much more to Dangerous Hunts 2011.

The greatest thing about this game is that they’ve obviously decided that realistic hunting games would be too slow for the average young American male (and they have a point – he had this other hunting game and you’d walk around for ten minutes and then find markings on a tree and that was the highlight for the next forty-five minutes. Yay exciting). But they’ve addressed this by basically turning hunting into a first-person shooter game.

So the first level of the game is set in the wilds of America, but the America that’s in a crazy alternate universe in which every wild animal has rabies and a taste for human blood. So you are attacked constantly by predators: wolves, bears and cougars so far, but I will not be surprised if soon the character is mauled by a flock of wild turkeys. Seriously, if wild animals behaved anything like this in real life, there would not be a single live human left on the continent.

And there sure are a lot of animals. )
sephira: (Supernatural: Sam shotgun <3)
 I’m not usually into video games, but when I am in the mood, House of the Dead 2 is definitely my favorite. It has zombies, you shoot them with a gun, it’s not overly complicated, and most of all, it’s highly amusing. What makes it so amusing? The voice acting.


I know that video games are not the height of voice acting talent. In fact, it seems like the voice actors in video games are the ones that got turned away from the anime dubbing studios for being too overdramatic. But House of the Dead 2 (released in 1998 and also known as ‘the most Japanese game ever’) is really something special.

As you can see in this video, the game was apparently not dubbed from Japanese to English for the foreign release but released in English originally, with Japanese subtitles for the native audience. This explains a lot, because the voices, although done by native English speakers, are incredibly bad.

For example, there’s several female hostages (like most games of the type, you get the same female hostage repeated over and over in different parts of the game, even if you’ve just shot her) who is shown repeatedly shooing approaching zombies away with her hands while screaming “DON’T COME! DON’T COME!”

Now, obviously the Japanese konaide has just been translated literally here, and nobody told the makers that the English idioms for expressing the same sentiment are “STAY AWAY” or “DON’T COME ANY CLOSER”, and that an entirely literal translation is not only wrong, but will also sound kind of dirty. Another male hostage always screams “Help me! Help me!” even though there’s no one else around that you could possibly help, except a bunch of zombies. So instead of coming off like an innocent person in peril, he sounds like a selfish narcissist and you just can’t help shooting him.

And when the English isn’t plain wrong, it’s bizarrely inappropriate. )
sephira: (Supernatural: Sam shotgun <3)
 I’m not usually into video games, but when I am in the mood, House of the Dead 2 is definitely my favorite. It has zombies, you shoot them with a gun, it’s not overly complicated, and most of all, it’s highly amusing. What makes it so amusing? The voice acting.


I know that video games are not the height of voice acting talent. In fact, it seems like the voice actors in video games are the ones that got turned away from the anime dubbing studios for being too overdramatic. But House of the Dead 2 (released in 1998 and also known as ‘the most Japanese game ever’) is really something special.

As you can see in this video, the game was apparently not dubbed from Japanese to English for the foreign release but released in English originally, with Japanese subtitles for the native audience. This explains a lot, because the voices, although done by native English speakers, are incredibly bad.

For example, there’s several female hostages (like most games of the type, you get the same female hostage repeated over and over in different parts of the game, even if you’ve just shot her) who is shown repeatedly shooing approaching zombies away with her hands while screaming “DON’T COME! DON’T COME!”

Now, obviously the Japanese konaide has just been translated literally here, and nobody told the makers that the English idioms for expressing the same sentiment are “STAY AWAY” or “DON’T COME ANY CLOSER”, and that an entirely literal translation is not only wrong, but will also sound kind of dirty. Another male hostage always screams “Help me! Help me!” even though there’s no one else around that you could possibly help, except a bunch of zombies. So instead of coming off like an innocent person in peril, he sounds like a selfish narcissist and you just can’t help shooting him.

And when the English isn’t plain wrong, it’s bizarrely inappropriate. )

June 2016

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